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Network
Developer(s)
David Mullich
Publisher(s)
Edu-Ware
Version
1.3
Platform(s)
Apple II
Release date
1980
Genre(s)
Economic simulation
Mode(s)
Single Player, Two player
Media
5¼" disk
System requirements
Applesoft, 48K RAM
Input methods
Game paddles
Network is a real-time, two player economic simulation game developed by David Mullich for the Apple II in 1980. Two players play competitively against the computer, each taking the role of the programming chief for a major television network. Each side bids on new television shows to add to the season’s line-up, schedules them, monitors the weekly ratings, and then drops shows with poor ratings or reschedules them to recover from mistakes at the end of the thirteen week season. The side with the highest ratings is the winner. Blogs pvc blinds I’m Back, Sorry for Lack of Updates CiL 2008 Notes Wii Stan Lee Goes CG, Iron Man's Seoul, & Skin Behaves Like Fog... New PS Store (EU) First Impressions: Sony….Why do you hate us? PlayStation 2 SingStar Bundle - Ceramic White [Aplikacje] Windows MicroXP v06b by eXPerience [ALIEN][ISO] データベース・リファクタリング Hustle Tips: The Lowdown on the Library THE INTERNET IS NOW PORTABLE IN NEW AND EXCITING WAYS Machinima Exploring Open Source VIASPACE Achieving Objectives in Security Sector and Expanding Into New Industries Media Coverage on My AT&T / Starbucks Scoop Continues N-Gage Manipulation Massage My Favorite Geek Sites Iomega Announces New Media Xporter Drive for Use With Today’s Popular Game Consoles Kill Bill, Microsoft als slachtoffer van een nieuwe wereld IRC Chat channels
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